Guideau is a young woman who was cursed by a witch, forced to carry a dark secret. Ashaf is a tall, soft-spoken man with a coffin strapped to his back and secrets yet untold. Together they venture across the land on their quest for vengeance. Appearances can be deceiving, and each step could be their last. In a dark fantasy filled with adventure, will unlikely heroes find the vengeance they seek?
When Saku took in a stray black cat, she never expected that he would become the equivalent of a housekeeping life partner. But Yukichi, a giant cat who towers over Saku, is not your ordinary feline. He takes great pride in his culinary skills, and a good sale at the supermarket always gets his whiskers twitching. Saku may not have her act together yet, but at least she has Yukichi!
29-year-old programmer Suzuki Ichirou finds himself transported into a fantasy RPG. Within the game, he's a 15-year-old named Satou. At first he thinks he's dreaming, but his experiences seem very real. Due to a powerful ability he possesses with limited use, he ends up wiping out an army of lizard men and becomes a high leveled adventurer. Satou decides to hide his level, and plans to live peacefully and meet new people. However, developments in the game's story, such as the return of a demon king, may cause a nuisance to Satou's plans.
Tsunehiro’s life isn’t easy. After a doctor gives him two years to live and debt collectors come knocking, he falls from a bridge. In the knick of time, Hana and her crew spot Tsunehiro and pull him to safety. Before returning, they anchor offshore to fish and Tsunehiro catches a huge sea bass in a bout of beginner’s luck. As his apartment building crumbles, Tsunehiro’s new life begins to unfold!
Hyperactive Excel does anything and everything to try to please her lord, Il Palazzo, who wants to take over the planet. Excel’s misadventures takes her and her partner, the ever-dying Hyatt, all over the world, meeting several strange people as they go. Everything is bizarre and goofy, as any kind of anime or entertainment genre gets mocked and spoofed.
Justy Ueki Tylor had his life all planned out: join the military, get a cushy desk job, and then retire with a big fat pension check. The perfect plan... until he wandered into a hostage situation and somehow managed to save an admiral! Now Tylor - a man who wouldn't know what discipline was if it bit him on the backside - has been made Captain of the space cruiser Soyokaze. The crew of this run-down ship is the craziest rag-tag team of misfits you're ever likely to see, and they're not too fond of their complacent new leader. But they'd better learn to work together, because they're about to go head to head with the mighty Raalgon Empire. For better or for worse, the Earth's fate has been placed in the hands of a man who's either a total idiot - or an absolute genius!
Touka always faded into the background at school. And when he’s summoned to another world with his classmates, that still doesn’t change! They all acquire top-rank skills, except Touka, who’s deemed a failure and cast to ancient ruins by the goddess Vicius. Turns out, his low-rank skills may not be so useless after all. Now, he seeks revenge against the goddess, and his true nature is revealed.
Fear, survival, instinct. Thrown into a foreign land with nothing but hazy memories and the knowledge of their name, they can feel only these three emotions resonating deep within their souls. A group of strangers is given no other choice than to accept the only paying job in this game-like world—the role of a soldier in the Reserve Army—and eliminate anything that threatens the peace in their new world, Grimgar. When all of the stronger candidates join together, those left behind must create a party together to survive: Manato, a charismatic leader and priest; Haruhiro, a nervous thief; Yume, a cheerful hunter; Shihoru, a shy mage; Mogzo, a kind warrior; and Ranta, a rowdy dark knight. Despite its resemblance to one, this is no game—there are no redos or respawns; it is kill or be killed. It is now up to this ragtag group of unlikely fighters to survive together in a world where life and death are separated only by a fine line.
Despite their distinctive personalities, Souma Shiki, Hayate Ichikura, Shun Futami, and Takayuki Mima all have one thing in common: though naturally clumsy, the four disguise their embarrassment from tiny slip-ups by maintaining a composed demeanor. However, it is actually the guys' airheaded natures that makes the girls' hearts throb. No matter what happens in their daily lives, the boys do their best not to lose their cool!
Mafia is rife in America where assassinations are a regular occurrence on the streets. Inferno, a mysterious company, is behind most of these dealings through the use of their near-invincible human weapon, "Phantom." One day, a Japanese tourist accidentally witnesses Phantom's latest murder. Desperate to escape, the tourist hides in a secluded building. However, Phantom, revealed to be a young woman named Ein, and the leader of Inferno "Scythe Master" captures the tourist and brainwashes him. Given the name "Zwei," this once peaceful tourist is now a puppet of Inferno with no memories. Drawn into a world of lies, deceit, and violence, Zwei must fight to survive, hopefully to one day regain his memories and escape from this world where he is constantly on the brink of death.
A middle-aged man with only one passion in his life meets a fitting end in a traffic accident. That's where most stories would end, but instead, this is when his story begins when he's reborn as what he admired the most in life--a vending machine! But his new lease on life happens in the worst place possible--what can a vending machine do in a monster-infested dungeon when he can't speak or even move on his own?
Tohru Honda is 16 year old orphaned girl who gets invited to live in the house of her classmate, the handsome boy Sohma Yuki, and his cousins, 16 year old Kyo and 27 year old Shigure. However, these young men and parts of the rest of their family (both close and distant) hold a curse; if they are hugged by the opposite gender, they transform into animals of the Chinese Zodiac. Everyday is an adventure for sweet Tohru, as she gets to know everyone in the large family better (especially Yuki and Kyo), in both common and bizarre situations. But, the Sohma Family curse is certainly no laughing matter... it also holds horrible cruelty and heartbreak.
Yuichi hasn’t seen his cousin Nayuki in years. Now that he’s back, all knowledge of ever visiting has vanished. He tries to adjust to the vaguely familiar surroundings, but the gaps in his memory haunt him as time grows short. The pieces of the puzzle have appeared – an eerily silent beauty with blazing tresses, the mysterious girl with the winged backpack, and the sword-wielding demon slayer – but it’s up to Yuichi to discover how they fit together.
Takumi, a gifted chef, just landed a new job. He works at the Astro Manor apartment building that offers breakfast, and there he encounters the beautiful landlady—Mira. It’s love at first sight, and he hopes to charm her, but the quirky tenants and bizarre phenomena don’t make it easy. He even learns by pure chance that Mira is secretly an alien! Will their love survive these unearthly oddities?
A descendent of the Iga Ninja Clan trains to become a shinobi and fights against the rival Koga Clan!
Luna, the feared Witch of Champignon, brews healing potions—until a mysterious encounter changes her life.
The future’s looking bleak. It’s a good thing there’s a new sheriff in town. Her name is Jo and she’s an enigma even to herself. Alongside her partners Sei, Amy, and Meg, Jo fights for the citizens who can’t defend themselves. Confronting corruption and twisted science, these gals are on fire—and they’re the best chance the wounded city’s got.
Saki tells the story of a girl's mental and emotional growth as she and her fellow teammates battle fearsome rivals, all gunning for the national high school mahjong tournament, and is a cross between sports action and high school drama.
Freedom of expression is threatened when a mysterious group, the SSC, destroy Japan’s otaku culture. However, a young revolutionary, Otaku Hero—who loves the culture more than anything—rises up. With the help of three rambunctious magical girls—Anarchy, Blue, and Pink—they’ll team up to create a world free of this oppressive rule. Be part of the rebellion to bring back fandom!
A sidesplitting essay in animation that depicts the simple everyday life of career-committed mother and her rather out of standard family set in contemporary Japan.